Search This Blog

Sunday, April 25, 2010

Magelord

Magelord is part of my 2010 concept art collection.
My focus during the piece was to approach lighting using photographer's laws of light rather than a painters.
How a camera over-exposes lighting or readjusts itself to different lighting situations.
as for character design, I wanted to keep it simple by segmenting the armor and gear the same way an MMO concept artist would. Each piece of armor is individualized (ie - pauldrons, robe, helm etc...)
The character is deliberately generic - I aimed for "cool looking" rather than portraying personality to any great degree.

No comments:

Post a Comment